DITL_1244.txt Items: (7 entries) 0: Bounds: x1=330, y1=254, x2=398, y2=274 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=24, x2=220, y2=168 Type: -128 Info: '' 2: Bounds: x1=232, y1=4, x2=312, y2=24 Type: -120 Info: 'Resolution:' 3: Bounds: x1=232, y1=24, x2=404, y2=168 Type: -128 Info: '' 4: Bounds: x1=20, y1=180, x2=164, y2=196 Type: 5 Info: 'Switch resolutions' 5: Bounds: x1=12, y1=224, x2=359, y2=240 Type: -120 Info: 'Hold down the Option key when launching Myth to bring up this dialog again.' 6: Bounds: x1=20, y1=196, x2=300, y2=212 Type: 5 Info: 'DonÕt show this dialog again on startup' DITL_169_Progress Dialog (No Bar).txt Items: (3 entries) 0: Bounds: x1=200, y1=87, x2=268, y2=107 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=85, x2=144, y2=107 Type: 4 Info: 'DonÕt Warn Again' 2: Bounds: x1=22, y1=14, x2=278, y2=82 Type: -120 Info: '' DITL_168.txt Items: (4 entries) 0: Bounds: x1=22, y1=19, x2=292, y2=75 Type: -120 Info: 'Leave this game?' 1: Bounds: x1=251, y1=91, x2=309, y2=111 Type: 4 Info: 'Yes' 2: Bounds: x1=172, y1=91, x2=230, y2=111 Type: 4 Info: 'No' 3: Bounds: x1=22, y1=19, x2=292, y2=75 Type: -120 Info: 'Because you hosted this game, leaving it will force the other players to quit as well. Leave this game anyway?' DITL_167_unit trading.txt Items: (44 entries) 0: Bounds: x1=557, y1=109, x2=617, y2=131 Type: 4 Info: 'OK' 1: Bounds: x1=557, y1=79, x2=617, y2=101 Type: 4 Info: 'Cancel' 2: Bounds: x1=557, y1=31, x2=617, y2=53 Type: 4 Info: 'Reset' 3: Bounds: x1=27, y1=33, x2=127, y2=49 Type: -120 Info: 'Type' 4: Bounds: x1=220, y1=33, x2=260, y2=49 Type: -120 Info: 'Cost' 5: Bounds: x1=103, y1=33, x2=172, y2=49 Type: -120 Info: 'Min/Max' 6: Bounds: x1=177, y1=33, x2=237, y2=49 Type: 8 Info: 'Count' 7: Bounds: x1=305, y1=33, x2=405, y2=49 Type: -120 Info: 'Type' 8: Bounds: x1=499, y1=33, x2=539, y2=49 Type: -120 Info: 'Cost' 9: Bounds: x1=381, y1=33, x2=450, y2=49 Type: -120 Info: 'Min/Max' 10: Bounds: x1=456, y1=33, x2=516, y2=49 Type: 8 Info: 'Count' 11: Bounds: x1=27, y1=53, x2=137, y2=69 Type: -120 Info: '' 12: Bounds: x1=220, y1=53, x2=260, y2=69 Type: -120 Info: '' 13: Bounds: x1=112, y1=53, x2=172, y2=69 Type: -120 Info: '' 14: Bounds: x1=177, y1=52, x2=237, y2=70 Type: -120 Info: '#numb' 15: Bounds: x1=305, y1=53, x2=415, y2=69 Type: -120 Info: '' 16: Bounds: x1=499, y1=53, x2=539, y2=69 Type: -120 Info: '' 17: Bounds: x1=390, y1=53, x2=450, y2=69 Type: -120 Info: '' 18: Bounds: x1=456, y1=52, x2=516, y2=70 Type: -120 Info: '#numb' 19: Bounds: x1=27, y1=73, x2=137, y2=89 Type: -120 Info: '' 20: Bounds: x1=220, y1=73, x2=260, y2=89 Type: -120 Info: '' 21: Bounds: x1=112, y1=73, x2=172, y2=89 Type: -120 Info: '' 22: Bounds: x1=177, y1=72, x2=237, y2=90 Type: -120 Info: '#numb' 23: Bounds: x1=305, y1=73, x2=415, y2=89 Type: -120 Info: '' 24: Bounds: x1=499, y1=73, x2=539, y2=89 Type: -120 Info: '' 25: Bounds: x1=390, y1=73, x2=450, y2=89 Type: -120 Info: '' 26: Bounds: x1=456, y1=72, x2=516, y2=90 Type: -120 Info: '#numb' 27: Bounds: x1=27, y1=93, x2=137, y2=109 Type: -120 Info: '' 28: Bounds: x1=220, y1=93, x2=260, y2=109 Type: -120 Info: '' 29: Bounds: x1=112, y1=93, x2=172, y2=109 Type: -120 Info: '' 30: Bounds: x1=177, y1=92, x2=237, y2=110 Type: -120 Info: '#numb' 31: Bounds: x1=305, y1=93, x2=415, y2=109 Type: -120 Info: '' 32: Bounds: x1=499, y1=93, x2=539, y2=109 Type: -120 Info: '' 33: Bounds: x1=390, y1=93, x2=450, y2=109 Type: -120 Info: '' 34: Bounds: x1=456, y1=92, x2=516, y2=110 Type: -120 Info: '#numb' 35: Bounds: x1=27, y1=113, x2=137, y2=129 Type: -120 Info: '' 36: Bounds: x1=220, y1=113, x2=260, y2=129 Type: -120 Info: '' 37: Bounds: x1=112, y1=113, x2=172, y2=129 Type: -120 Info: '' 38: Bounds: x1=177, y1=112, x2=237, y2=130 Type: -120 Info: '#numb' 39: Bounds: x1=305, y1=113, x2=415, y2=129 Type: -120 Info: '' 40: Bounds: x1=499, y1=113, x2=539, y2=129 Type: -120 Info: '' 41: Bounds: x1=390, y1=113, x2=450, y2=129 Type: -120 Info: '' 42: Bounds: x1=456, y1=112, x2=516, y2=130 Type: -120 Info: '#numb' 43: Bounds: x1=305, y1=10, x2=539, y2=26 Type: -120 Info: '' DITL_166_Choose or Create Game.txt Items: (13 entries) 0: Bounds: x1=229, y1=168, x2=289, y2=190 Type: 4 Info: 'Create' 1: Bounds: x1=451, y1=202, x2=511, y2=224 Type: 4 Info: 'Cancel' 2: Bounds: x1=89, y1=171, x2=222, y2=187 Type: 16 Info: 'Edit Text' 3: Bounds: x1=228, y1=18, x2=288, y2=40 Type: 4 Info: 'Join' 4: Bounds: x1=19, y1=18, x2=222, y2=158 Type: 8 Info: '#slst' 5: Bounds: x1=19, y1=171, x2=65, y2=187 Type: -120 Info: 'Name:' 6: Bounds: x1=19, y1=197, x2=91, y2=213 Type: -120 Info: 'Password:' 7: Bounds: x1=89, y1=195, x2=222, y2=215 Type: -120 Info: '#pass' 8: Bounds: x1=308, y1=36, x2=511, y2=158 Type: 8 Info: '#slst' 9: Bounds: x1=304, y1=165, x2=464, y2=181 Type: 6 Info: 'Use my zone' 10: Bounds: x1=304, y1=185, x2=464, y2=201 Type: 6 Info: 'Use selected zones' 11: Bounds: x1=304, y1=204, x2=431, y2=220 Type: 6 Info: 'All zones' 12: Bounds: x1=308, y1=17, x2=479, y2=34 Type: -120 Info: 'Zone list:' DITL_165_Choose or Create Game.txt Items: (20 entries) 0: Bounds: x1=228, y1=173, x2=288, y2=195 Type: 4 Info: 'Create' 1: Bounds: x1=477, y1=238, x2=537, y2=260 Type: 4 Info: 'Cancel' 2: Bounds: x1=71, y1=176, x2=222, y2=192 Type: 16 Info: 'Edit Text' 3: Bounds: x1=228, y1=17, x2=288, y2=39 Type: 4 Info: 'Join' 4: Bounds: x1=19, y1=17, x2=222, y2=157 Type: 8 Info: '#slst' 5: Bounds: x1=19, y1=176, x2=68, y2=192 Type: -120 Info: 'Name:' 6: Bounds: x1=19, y1=202, x2=91, y2=218 Type: -120 Info: 'Password:' 7: Bounds: x1=89, y1=200, x2=222, y2=220 Type: -120 Info: '#pass' 8: Bounds: x1=356, y1=42, x2=525, y2=92 Type: -120 Info: '#slst' 9: Bounds: x1=305, y1=42, x2=351, y2=59 Type: -120 Info: 'Port:' 10: Bounds: x1=356, y1=20, x2=507, y2=36 Type: 16 Info: 'Edit Text' 11: Bounds: x1=305, y1=20, x2=353, y2=36 Type: -120 Info: 'Dial:' 12: Bounds: x1=356, y1=103, x2=507, y2=119 Type: 16 Info: 'Edit Text' 13: Bounds: x1=305, y1=103, x2=352, y2=119 Type: -120 Info: 'Clear:' 14: Bounds: x1=356, y1=128, x2=507, y2=144 Type: 16 Info: 'Edit Text' 15: Bounds: x1=305, y1=128, x2=351, y2=144 Type: -120 Info: 'Init:' 16: Bounds: x1=356, y1=153, x2=507, y2=169 Type: 16 Info: 'Edit Text' 17: Bounds: x1=305, y1=153, x2=351, y2=169 Type: -120 Info: 'Hangup:' 18: Bounds: x1=368, y1=175, x2=537, y2=225 Type: -120 Info: '#slst' 19: Bounds: x1=305, y1=175, x2=366, y2=192 Type: -120 Info: 'Dial Type:' DITL_164_Choose or Create Game.txt Items: (12 entries) 0: Bounds: x1=228, y1=161, x2=288, y2=183 Type: 4 Info: 'Create' 1: Bounds: x1=460, y1=186, x2=520, y2=208 Type: 4 Info: 'Cancel' 2: Bounds: x1=71, y1=164, x2=222, y2=180 Type: 16 Info: 'Edit Text' 3: Bounds: x1=228, y1=15, x2=288, y2=37 Type: 4 Info: 'Join' 4: Bounds: x1=19, y1=15, x2=222, y2=155 Type: 8 Info: '#slst' 5: Bounds: x1=22, y1=164, x2=68, y2=180 Type: -120 Info: 'Name:' 6: Bounds: x1=21, y1=190, x2=93, y2=206 Type: -120 Info: 'Password:' 7: Bounds: x1=89, y1=188, x2=223, y2=208 Type: -120 Info: '#pass' 8: Bounds: x1=351, y1=15, x2=520, y2=65 Type: -120 Info: '#slst' 9: Bounds: x1=304, y1=15, x2=346, y2=32 Type: -120 Info: 'Port:' 10: Bounds: x1=351, y1=75, x2=520, y2=125 Type: -120 Info: '#slst' 11: Bounds: x1=304, y1=75, x2=346, y2=92 Type: -120 Info: 'Baud:' DITL_163_Choose or Create Game.txt Items: (17 entries) 0: Bounds: x1=456, y1=61, x2=516, y2=83 Type: 4 Info: 'Create' 1: Bounds: x1=456, y1=193, x2=516, y2=215 Type: 4 Info: 'Cancel' 2: Bounds: x1=311, y1=38, x2=513, y2=54 Type: 16 Info: 'Edit Text' 3: Bounds: x1=163, y1=165, x2=223, y2=187 Type: 4 Info: 'Join' 4: Bounds: x1=19, y1=38, x2=223, y2=160 Type: 8 Info: '#slst' 5: Bounds: x1=240, y1=38, x2=286, y2=54 Type: -120 Info: 'Name:' 6: Bounds: x1=239, y1=64, x2=311, y2=80 Type: -120 Info: 'Password:' 7: Bounds: x1=311, y1=62, x2=449, y2=82 Type: -120 Info: '#pass' 8: Bounds: x1=19, y1=193, x2=223, y2=211 Type: 16 Info: 'Edit Text' 9: Bounds: x1=240, y1=164, x2=447, y2=223 Type: -120 Info: 'To connect to a particular machine, enter their internet address (host.domain.com:port) to the left.' 10: Bounds: x1=410, y1=13, x2=456, y2=29 Type: -120 Info: '' 11: Bounds: x1=311, y1=92, x2=399, y2=108 Type: 16 Info: 'Edit Text' 12: Bounds: x1=240, y1=115, x2=515, y2=150 Type: -120 Info: 'To create a game on a port other than the default port, enter it above.' 13: Bounds: x1=239, y1=92, x2=285, y2=108 Type: -120 Info: 'Port:' 14: Bounds: x1=19, y1=18, x2=223, y2=39 Type: -120 Info: 'Games on the local network:' 15: Bounds: x1=459, y1=13, x2=510, y2=29 Type: -120 Info: '' 16: Bounds: x1=15, y1=168, x2=137, y2=183 Type: 5 Info: 'Join by Address' DITL_162_Standard Put Tag.txt Items: (4 entries) 0: Bounds: x1=176, y1=77, x2=236, y2=99 Type: 4 Info: 'OK' 1: Bounds: x1=103, y1=77, x2=163, y2=99 Type: 4 Info: 'Cancel' 2: Bounds: x1=23, y1=36, x2=235, y2=52 Type: 16 Info: 'Name' 3: Bounds: x1=20, y1=13, x2=238, y2=30 Type: -120 Info: 'Enter the name of the set:' DITL_161_Standard Put Tag.txt Items: (6 entries) 0: Bounds: x1=348, y1=238, x2=408, y2=260 Type: 4 Info: 'Save' 1: Bounds: x1=274, y1=238, x2=334, y2=260 Type: 4 Info: 'Cancel' 2: Bounds: x1=24, y1=241, x2=234, y2=257 Type: 16 Info: 'Name' 3: Bounds: x1=22, y1=43, x2=237, y2=227 Type: -120 Info: '#lstg' 4: Bounds: x1=248, y1=172, x2=408, y2=227 Type: -120 Info: '' 5: Bounds: x1=248, y1=43, x2=407, y2=162 Type: -120 Info: '#snap' DITL_160.txt Items: (9 entries) 0: Bounds: x1=0, y1=0, x2=640, y2=480 Type: -120 Info: '#bitm' 1: Bounds: x1=496, y1=442, x2=614, y2=464 Type: 4 Info: 'Next Level' 2: Bounds: x1=496, y1=442, x2=614, y2=464 Type: 4 Info: 'Last Saved Game' 3: Bounds: x1=364, y1=442, x2=482, y2=464 Type: 4 Info: 'Restart Level' 4: Bounds: x1=290, y1=442, x2=350, y2=464 Type: 4 Info: 'Quit' 5: Bounds: x1=496, y1=411, x2=614, y2=433 Type: 4 Info: 'Skip This Level' 6: Bounds: x1=24, y1=23, x2=393, y2=425 Type: -120 Info: '#repo' 7: Bounds: x1=444, y1=23, x2=614, y2=60 Type: -120 Info: '' 8: Bounds: x1=24, y1=442, x2=118, y2=464 Type: 4 Info: 'Save Film' DITL_159_OK To Replace?.txt Items: (3 entries) 0: Bounds: x1=196, y1=62, x2=256, y2=84 Type: 4 Info: 'Delete' 1: Bounds: x1=126, y1=62, x2=186, y2=84 Type: 4 Info: 'Cancel' 2: Bounds: x1=17, y1=14, x2=257, y2=53 Type: -120 Info: 'Are you sure you want to delete Ò^0Ó?' DITL_158.txt Items: (3 entries) 0: Bounds: x1=173, y1=29, x2=333, y2=45 Type: 5 Info: 'High Resolution' 1: Bounds: x1=180, y1=64, x2=344, y2=108 Type: -120 Info: '#slst' 2: Bounds: x1=177, y1=49, x2=257, y2=65 Type: -120 Info: 'Rasterizer:' DITL_157.txt Items: (3 entries) 0: Bounds: x1=272, y1=32, x2=432, y2=48 Type: -120 Info: '#popu' 1: Bounds: x1=180, y1=56, x2=340, y2=72 Type: 5 Info: 'Use DirectSound3D' 2: Bounds: x1=204, y1=32, x2=264, y2=48 Type: -120 Info: 'Volume:' DITL_156.txt Items: (4 entries) 0: Bounds: x1=288, y1=36, x2=452, y2=56 Type: -120 Info: '#popu' 1: Bounds: x1=288, y1=64, x2=452, y2=84 Type: -120 Info: '#popu' 2: Bounds: x1=172, y1=40, x2=284, y2=56 Type: -120 Info: 'Difficulty Level:' 3: Bounds: x1=172, y1=64, x2=284, y2=80 Type: -120 Info: 'Game Speed:' DITL_155.txt Items: (5 entries) 0: Bounds: x1=270, y1=222, x2=338, y2=242 Type: 4 Info: 'OK' 1: Bounds: x1=190, y1=222, x2=254, y2=242 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=8, x2=168, y2=24 Type: 5 Info: 'High Resolution' 3: Bounds: x1=96, y1=28, x2=256, y2=48 Type: -120 Info: '#popu' 4: Bounds: x1=12, y1=28, x2=92, y2=44 Type: -120 Info: 'Rasterizer:' DITL_154.txt Items: (6 entries) 0: Bounds: x1=180, y1=36, x2=320, y2=58 Type: 4 Info: 'Configure Keyboard' 1: Bounds: x1=180, y1=64, x2=320, y2=86 Type: 4 Info: 'Configure Mouse' 2: Bounds: x1=293, y1=90, x2=433, y2=112 Type: 4 Info: 'Configure Joystick' 3: Bounds: x1=181, y1=92, x2=285, y2=108 Type: 5 Info: 'Use Joystick' 4: Bounds: x1=268, y1=180, x2=388, y2=200 Type: -120 Info: '#popu' 5: Bounds: x1=180, y1=180, x2=268, y2=200 Type: -120 Info: 'Current Set:' DITL_153.txt Items: (19 entries) 0: Bounds: x1=476, y1=322, x2=536, y2=344 Type: 4 Info: 'OK' 1: Bounds: x1=404, y1=322, x2=464, y2=344 Type: 4 Info: 'Cancel' 2: Bounds: x1=23, y1=68, x2=83, y2=84 Type: -120 Info: 'Volume:' 3: Bounds: x1=83, y1=68, x2=263, y2=84 Type: -120 Info: '#slid' 4: Bounds: x1=23, y1=87, x2=183, y2=103 Type: 5 Info: 'Stereo' 5: Bounds: x1=23, y1=103, x2=183, y2=119 Type: 5 Info: 'Ambient Sounds' 6: Bounds: x1=289, y1=64, x2=449, y2=80 Type: 5 Info: 'High Resolution' 7: Bounds: x1=289, y1=80, x2=449, y2=96 Type: 5 Info: 'Landscape Filtering' 8: Bounds: x1=292, y1=99, x2=372, y2=115 Type: -120 Info: 'Rendering:' 9: Bounds: x1=296, y1=115, x2=461, y2=158 Type: -120 Info: '#slst' 10: Bounds: x1=291, y1=165, x2=351, y2=194 Type: -120 Info: '3Dfx Gamma: ' 11: Bounds: x1=351, y1=174, x2=531, y2=190 Type: -120 Info: '#slid' 12: Bounds: x1=23, y1=154, x2=135, y2=170 Type: -120 Info: '' 13: Bounds: x1=29, y1=178, x2=195, y2=263 Type: -120 Info: '#slst' 14: Bounds: x1=281, y1=214, x2=441, y2=230 Type: 5 Info: 'No Blood' 15: Bounds: x1=281, y1=236, x2=501, y2=252 Type: 5 Info: 'Play Demo Behind Main Menu' 16: Bounds: x1=23, y1=119, x2=183, y2=135 Type: 5 Info: 'In Game Subtitles' 17: Bounds: x1=284, y1=263, x2=424, y2=285 Type: 4 Info: 'Configure ControlsÉ' 18: Bounds: x1=26, y1=268, x2=263, y2=340 Type: -120 Info: '' DITL_152.txt Items: (4 entries) 0: Bounds: x1=239, y1=104, x2=299, y2=126 Type: 4 Info: 'OK' 1: Bounds: x1=166, y1=104, x2=226, y2=126 Type: 4 Info: 'Cancel' 2: Bounds: x1=21, y1=17, x2=300, y2=62 Type: -120 Info: 'The game you are entering has a password. Please enter it below:' 3: Bounds: x1=84, y1=66, x2=244, y2=86 Type: -120 Info: '#pass' DITL_151.txt Items: (6 entries) 0: Bounds: x1=552, y1=447, x2=613, y2=467 Type: 4 Info: 'Done' 1: Bounds: x1=13, y1=12, x2=88, y2=28 Type: -120 Info: '' 2: Bounds: x1=13, y1=30, x2=175, y2=46 Type: -120 Info: '' 3: Bounds: x1=13, y1=61, x2=330, y2=106 Type: -120 Info: '#rect' 4: Bounds: x1=32, y1=74, x2=80, y2=90 Type: 16 Info: '' 5: Bounds: x1=88, y1=74, x2=321, y2=90 Type: -120 Info: '' DITL_150.txt Items: (4 entries) 0: Bounds: x1=413, y1=164, x2=473, y2=186 Type: 4 Info: 'OK' 1: Bounds: x1=338, y1=164, x2=398, y2=186 Type: 4 Info: 'Cancel' 2: Bounds: x1=23, y1=39, x2=275, y2=185 Type: -120 Info: '#lstm' 3: Bounds: x1=288, y1=39, x2=473, y2=153 Type: -120 Info: '#slst' DITL_149.txt Items: (14 entries) 0: Bounds: x1=556, y1=440, x2=616, y2=462 Type: 4 Info: 'OK' 1: Bounds: x1=484, y1=440, x2=544, y2=462 Type: 4 Info: 'Cancel' 2: Bounds: x1=262, y1=351, x2=402, y2=455 Type: -120 Info: '' 3: Bounds: x1=503, y1=47, x2=591, y2=67 Type: -120 Info: 'Current Set:' 4: Bounds: x1=505, y1=64, x2=614, y2=132 Type: -120 Info: '#slst' 5: Bounds: x1=505, y1=138, x2=594, y2=160 Type: 4 Info: 'Revert SetÉ' 6: Bounds: x1=31, y1=372, x2=239, y2=392 Type: -120 Info: 'Horizontal Mouse Movement:' 7: Bounds: x1=34, y1=389, x2=207, y2=433 Type: -120 Info: '#slst' 8: Bounds: x1=27, y1=438, x2=187, y2=454 Type: 5 Info: 'Reverse Axis' 9: Bounds: x1=27, y1=350, x2=227, y2=366 Type: 5 Info: 'Enable Mouse Movement' 10: Bounds: x1=17, y1=48, x2=117, y2=148 Type: -120 Info: '' 11: Bounds: x1=258, y1=48, x2=358, y2=148 Type: -120 Info: '' 12: Bounds: x1=499, y1=173, x2=614, y2=191 Type: 5 Info: 'Right Mouse' 13: Bounds: x1=521, y1=190, x2=640, y2=306 Type: -120 Info: 'Button Deselects' DITL_148.txt Items: (6 entries) 0: Bounds: x1=0, y1=0, x2=640, y2=480 Type: -120 Info: '#bitm' 1: Bounds: x1=562, y1=445, x2=622, y2=467 Type: 4 Info: 'OK' 2: Bounds: x1=316, y1=40, x2=631, y2=433 Type: -120 Info: '#prol' 3: Bounds: x1=12, y1=13, x2=391, y2=38 Type: -120 Info: 'map name' 4: Bounds: x1=8, y1=40, x2=308, y2=433 Type: -120 Info: '#bitm' 5: Bounds: x1=0, y1=0, x2=640, y2=480 Type: -120 Info: '#bitm' DITL_147.txt Items: (6 entries) 0: Bounds: x1=379, y1=220, x2=439, y2=242 Type: 4 Info: 'OK' 1: Bounds: x1=307, y1=220, x2=367, y2=242 Type: 4 Info: 'Cancel' 2: Bounds: x1=191, y1=14, x2=440, y2=30 Type: -120 Info: '' 3: Bounds: x1=191, y1=36, x2=438, y2=209 Type: -120 Info: '#lstg' 4: Bounds: x1=22, y1=38, x2=182, y2=158 Type: -120 Info: '#snap' 5: Bounds: x1=22, y1=220, x2=111, y2=242 Type: 4 Info: 'Delete' DITL_146_Progress Dialog (No Bar).txt Items: (4 entries) 0: Bounds: x1=23, y1=18, x2=275, y2=81 Type: -120 Info: 'Static Text' 1: Bounds: x1=210, y1=88, x2=270, y2=110 Type: 4 Info: 'Cancel' 2: Bounds: x1=3, y1=37, x2=22, y2=65 Type: -120 Info: '' 3: Bounds: x1=28, y1=91, x2=205, y2=107 Type: -120 Info: '' DITL_145_Progress Dialog (Bar).txt Items: (4 entries) 0: Bounds: x1=23, y1=18, x2=274, y2=50 Type: -120 Info: 'Static Text' 1: Bounds: x1=210, y1=88, x2=270, y2=110 Type: 4 Info: 'Cancel' 2: Bounds: x1=25, y1=49, x2=270, y2=80 Type: -120 Info: '#prog' 3: Bounds: x1=25, y1=91, x2=201, y2=107 Type: -120 Info: '' DITL_144_Endgame Dialog.txt Items: (20 entries) 0: Bounds: x1=11, y1=4, x2=630, y2=54 Type: -120 Info: '#bann' 1: Bounds: x1=19, y1=58, x2=237, y2=91 Type: -120 Info: '' 2: Bounds: x1=309, y1=64, x2=398, y2=86 Type: -124 Info: 'Save Replay' 3: Bounds: x1=532, y1=64, x2=621, y2=86 Type: -124 Info: 'Leave Game' 4: Bounds: x1=406, y1=64, x2=524, y2=86 Type: -124 Info: 'Restart Game' 5: Bounds: x1=21, y1=96, x2=239, y2=286 Type: 8 Info: '#plli' 6: Bounds: x1=628, y1=220, x2=638, y2=240 Type: -120 Info: '' 7: Bounds: x1=22, y1=292, x2=622, y2=444 Type: 8 Info: '#chat' 8: Bounds: x1=21, y1=450, x2=493, y2=471 Type: 16 Info: '' 9: Bounds: x1=561, y1=449, x2=621, y2=471 Type: 4 Info: 'Send' 10: Bounds: x1=245, y1=95, x2=622, y2=115 Type: 8 Info: '#ched' 11: Bounds: x1=245, y1=116, x2=622, y2=263 Type: 8 Info: '#cstt' 12: Bounds: x1=245, y1=116, x2=621, y2=262 Type: 8 Info: '#cgrf' 13: Bounds: x1=246, y1=266, x2=297, y2=285 Type: 4 Info: 'Rank' 14: Bounds: x1=300, y1=266, x2=351, y2=285 Type: 4 Info: 'Perm' 15: Bounds: x1=354, y1=266, x2=405, y2=285 Type: 4 Info: 'Score' 16: Bounds: x1=408, y1=266, x2=459, y2=285 Type: 4 Info: 'Kills' 17: Bounds: x1=462, y1=266, x2=513, y2=285 Type: 4 Info: 'Dmg' 18: Bounds: x1=516, y1=266, x2=567, y2=285 Type: 4 Info: 'Units' 19: Bounds: x1=570, y1=266, x2=621, y2=285 Type: 4 Info: 'Kills' DITL_143_OK To Replace?.txt Items: (3 entries) 0: Bounds: x1=249, y1=61, x2=309, y2=83 Type: 4 Info: 'Replace' 1: Bounds: x1=182, y1=61, x2=242, y2=83 Type: 4 Info: 'Cancel' 2: Bounds: x1=22, y1=11, x2=310, y2=55 Type: -120 Info: 'Replace existing Ò^0Ó?' DITL_142_Standard Put Tag.txt Items: (5 entries) 0: Bounds: x1=254, y1=238, x2=314, y2=260 Type: 4 Info: 'Save' 1: Bounds: x1=254, y1=209, x2=314, y2=231 Type: 4 Info: 'Cancel' 2: Bounds: x1=25, y1=240, x2=237, y2=256 Type: 16 Info: 'Name' 3: Bounds: x1=23, y1=22, x2=239, y2=230 Type: -120 Info: '#lstg' 4: Bounds: x1=23, y1=5, x2=300, y2=21 Type: -120 Info: 'Prompt:' DITL_141.txt Items: (11 entries) 0: Bounds: x1=324, y1=198, x2=385, y2=218 Type: 4 Info: 'OK' 1: Bounds: x1=3, y1=23, x2=391, y2=169 Type: -120 Info: '#cstt' 2: Bounds: x1=3, y1=23, x2=391, y2=169 Type: -120 Info: '#cgrf' 3: Bounds: x1=3, y1=3, x2=391, y2=23 Type: -120 Info: '#ched' 4: Bounds: x1=6, y1=171, x2=58, y2=191 Type: 4 Info: '1' 5: Bounds: x1=61, y1=171, x2=113, y2=191 Type: 4 Info: '2' 6: Bounds: x1=116, y1=171, x2=168, y2=191 Type: 4 Info: '3' 7: Bounds: x1=171, y1=171, x2=223, y2=191 Type: 4 Info: '4' 8: Bounds: x1=226, y1=171, x2=278, y2=191 Type: 4 Info: '5' 9: Bounds: x1=281, y1=171, x2=333, y2=191 Type: 4 Info: '6' 10: Bounds: x1=336, y1=171, x2=388, y2=191 Type: 4 Info: '7' DITL_140.txt Items: (32 entries) 0: Bounds: x1=556, y1=447, x2=616, y2=468 Type: 4 Info: 'OK' 1: Bounds: x1=488, y1=446, x2=548, y2=468 Type: 4 Info: 'Cancel' 2: Bounds: x1=26, y1=268, x2=403, y2=458 Type: -120 Info: '#game' 3: Bounds: x1=343, y1=34, x2=428, y2=50 Type: -120 Info: 'Name:' 4: Bounds: x1=433, y1=34, x2=603, y2=50 Type: 16 Info: '' 5: Bounds: x1=343, y1=56, x2=428, y2=72 Type: -120 Info: 'Password:' 6: Bounds: x1=433, y1=55, x2=603, y2=71 Type: 16 Info: '' 7: Bounds: x1=414, y1=401, x2=518, y2=419 Type: 5 Info: 'Allow Teams' 8: Bounds: x1=434, y1=292, x2=529, y2=308 Type: 8 Info: 'Time Limit:' 9: Bounds: x1=28, y1=4, x2=63, y2=20 Type: -120 Info: '' 10: Bounds: x1=533, y1=291, x2=608, y2=307 Type: 8 Info: '#numb' 11: Bounds: x1=8, y1=5, x2=128, y2=23 Type: 5 Info: 'Random Ending' 12: Bounds: x1=20, y1=5, x2=75, y2=21 Type: -120 Info: '' 13: Bounds: x1=25, y1=63, x2=236, y2=250 Type: -120 Info: '#lstm' 14: Bounds: x1=245, y1=90, x2=412, y2=107 Type: -120 Info: 'Game Type:' 15: Bounds: x1=248, y1=110, x2=415, y2=250 Type: -120 Info: '#slst' 16: Bounds: x1=431, y1=90, x2=609, y2=106 Type: -120 Info: 'Difficulty Level:' 17: Bounds: x1=433, y1=110, x2=612, y2=250 Type: -120 Info: '#slst' 18: Bounds: x1=10, y1=6, x2=142, y2=24 Type: 5 Info: 'Limited Visibility' 19: Bounds: x1=414, y1=328, x2=560, y2=346 Type: 5 Info: 'Allow unit trading' 20: Bounds: x1=414, y1=369, x2=560, y2=387 Type: 5 Info: 'Allow veteran units' 21: Bounds: x1=20, y1=40, x2=235, y2=58 Type: 5 Info: 'Use Single Player Levels' 22: Bounds: x1=16, y1=4, x2=73, y2=26 Type: -120 Info: '' 23: Bounds: x1=414, y1=419, x2=518, y2=437 Type: 5 Info: 'Maximum' 24: Bounds: x1=562, y1=420, x2=608, y2=436 Type: 8 Info: '#numb' 25: Bounds: x1=9, y1=7, x2=145, y2=25 Type: 5 Info: 'Advanced Options' 26: Bounds: x1=414, y1=310, x2=534, y2=328 Type: 5 Info: 'Planning Time:' 27: Bounds: x1=533, y1=311, x2=608, y2=327 Type: 8 Info: '#numb' 28: Bounds: x1=434, y1=272, x2=527, y2=288 Type: -120 Info: 'Player Limit:' 29: Bounds: x1=561, y1=271, x2=608, y2=287 Type: 8 Info: '#numb' 30: Bounds: x1=436, y1=345, x2=583, y2=361 Type: -120 Info: 'during planning time.' 31: Bounds: x1=436, y1=386, x2=570, y2=402 Type: -120 Info: 'from last game.' DITL_138.txt Items: (11 entries) 0: Bounds: x1=11, y1=4, x2=630, y2=54 Type: -120 Info: '#bann' 1: Bounds: x1=19, y1=61, x2=237, y2=94 Type: -120 Info: '#room' 2: Bounds: x1=21, y1=96, x2=239, y2=286 Type: 8 Info: '#plli' 3: Bounds: x1=245, y1=96, x2=622, y2=286 Type: 8 Info: '#gaml' 4: Bounds: x1=22, y1=292, x2=622, y2=444 Type: 8 Info: '#chat' 5: Bounds: x1=533, y1=64, x2=622, y2=86 Type: -124 Info: 'Leave' 6: Bounds: x1=341, y1=64, x2=430, y2=86 Type: -124 Info: 'New Game' 7: Bounds: x1=437, y1=64, x2=526, y2=86 Type: -124 Info: 'Join Game' 8: Bounds: x1=21, y1=450, x2=493, y2=471 Type: 16 Info: '' 9: Bounds: x1=561, y1=449, x2=621, y2=471 Type: 4 Info: 'Send' 10: Bounds: x1=244, y1=64, x2=333, y2=86 Type: -124 Info: 'Gag Player' DITL_137.txt Items: (3 entries) 0: Bounds: x1=21, y1=15, x2=298, y2=88 Type: -120 Info: '' 1: Bounds: x1=167, y1=101, x2=227, y2=123 Type: 4 Info: 'No' 2: Bounds: x1=237, y1=101, x2=297, y2=123 Type: 4 Info: 'Yes' DITL_136.txt Items: (12 entries) 0: Bounds: x1=25, y1=410, x2=143, y2=432 Type: 4 Info: 'View Film' 1: Bounds: x1=556, y1=441, x2=616, y2=463 Type: 4 Info: 'Cancel' 2: Bounds: x1=25, y1=55, x2=389, y2=197 Type: -120 Info: '#lstg' 3: Bounds: x1=25, y1=38, x2=243, y2=54 Type: -120 Info: 'Saved Films' 4: Bounds: x1=25, y1=208, x2=402, y2=398 Type: -120 Info: '#game' 5: Bounds: x1=400, y1=55, x2=615, y2=197 Type: 8 Info: '#plli' 6: Bounds: x1=177, y1=441, x2=295, y2=463 Type: 4 Info: 'Save Last Film' 7: Bounds: x1=25, y1=441, x2=143, y2=463 Type: 4 Info: 'Delete Film' 8: Bounds: x1=177, y1=410, x2=295, y2=432 Type: 4 Info: 'Replay Last Film' 9: Bounds: x1=424, y1=214, x2=610, y2=271 Type: -120 Info: 'Each game of Myth you play is automatically recorded to the ÒFilmsÓ directory of your ÒLocalÓ folder.' 10: Bounds: x1=424, y1=317, x2=610, y2=396 Type: -120 Info: 'To view a saved recording, select it from the list and click ÒView Film.Ó To delete a saved recording, select it and click ÒDelete Film.Ó' 11: Bounds: x1=424, y1=265, x2=610, y2=326 Type: -120 Info: 'To view or save a film of the last game you played, click ÒView Last FilmÓ or ÒSave Last Film.Ó' DITL_135_Standard Get Tag.txt Items: (4 entries) 0: Bounds: x1=251, y1=252, x2=311, y2=274 Type: 4 Info: 'Open' 1: Bounds: x1=251, y1=223, x2=311, y2=245 Type: 4 Info: 'Cancel' 2: Bounds: x1=20, y1=12, x2=297, y2=28 Type: -120 Info: 'Prompt:' 3: Bounds: x1=20, y1=34, x2=236, y2=274 Type: 8 Info: '#lstg' DITL_134_Net Configure Game.txt Items: (13 entries) 0: Bounds: x1=11, y1=4, x2=630, y2=54 Type: -120 Info: '#bann' 1: Bounds: x1=245, y1=96, x2=622, y2=286 Type: -120 Info: '#game' 2: Bounds: x1=340, y1=64, x2=429, y2=86 Type: -124 Info: 'Options' 3: Bounds: x1=532, y1=64, x2=621, y2=86 Type: -124 Info: 'Leave Game' 4: Bounds: x1=436, y1=64, x2=525, y2=86 Type: -124 Info: 'Start Game' 5: Bounds: x1=21, y1=96, x2=239, y2=286 Type: 8 Info: '#plli' 6: Bounds: x1=245, y1=96, x2=622, y2=286 Type: 8 Info: '' 7: Bounds: x1=22, y1=292, x2=622, y2=444 Type: 8 Info: '#chat' 8: Bounds: x1=21, y1=449, x2=493, y2=470 Type: 16 Info: '' 9: Bounds: x1=561, y1=449, x2=621, y2=471 Type: 4 Info: 'Send' 10: Bounds: x1=116, y1=64, x2=205, y2=86 Type: 4 Info: 'Join Team' 11: Bounds: x1=20, y1=64, x2=109, y2=86 Type: -124 Info: 'Boot Player' 12: Bounds: x1=244, y1=64, x2=333, y2=86 Type: -124 Info: 'Close Game' DITL_133_Choose or Create Game.txt Items: (8 entries) 0: Bounds: x1=235, y1=190, x2=295, y2=212 Type: 4 Info: 'Create' 1: Bounds: x1=235, y1=223, x2=295, y2=245 Type: 4 Info: 'Cancel' 2: Bounds: x1=72, y1=193, x2=223, y2=209 Type: 16 Info: 'Edit Text' 3: Bounds: x1=236, y1=12, x2=296, y2=34 Type: 4 Info: 'Join' 4: Bounds: x1=23, y1=13, x2=226, y2=174 Type: 8 Info: '#slst' 5: Bounds: x1=23, y1=193, x2=69, y2=209 Type: -120 Info: 'Name:' 6: Bounds: x1=21, y1=216, x2=93, y2=232 Type: -120 Info: 'Password:' 7: Bounds: x1=89, y1=216, x2=229, y2=236 Type: -120 Info: '#pass' DITL_132_Protocol Dialog.txt Items: (25 entries) 0: Bounds: x1=429, y1=236, x2=489, y2=258 Type: 4 Info: 'OK' 1: Bounds: x1=357, y1=236, x2=417, y2=258 Type: 4 Info: 'Cancel' 2: Bounds: x1=116, y1=47, x2=243, y2=63 Type: 16 Info: 'Edit Text' 3: Bounds: x1=116, y1=69, x2=243, y2=85 Type: 16 Info: 'Edit Text' 4: Bounds: x1=116, y1=91, x2=166, y2=116 Type: -120 Info: '#ipop' 5: Bounds: x1=37, y1=149, x2=120, y2=232 Type: -120 Info: '#colr' 6: Bounds: x1=144, y1=149, x2=227, y2=232 Type: -120 Info: '#colr' 7: Bounds: x1=274, y1=54, x2=390, y2=79 Type: 6 Info: '' 8: Bounds: x1=399, y1=51, x2=428, y2=83 Type: 6 Info: '' 9: Bounds: x1=437, y1=49, x2=478, y2=87 Type: 6 Info: '' 10: Bounds: x1=272, y1=152, x2=482, y2=170 Type: 5 Info: 'Save Password' 11: Bounds: x1=275, y1=128, x2=482, y2=186 Type: -120 Info: '#slst' 12: Bounds: x1=369, y1=110, x2=482, y2=128 Type: 16 Info: '' 13: Bounds: x1=369, y1=133, x2=482, y2=150 Type: 8 Info: '#pass' 14: Bounds: x1=275, y1=189, x2=482, y2=227 Type: -120 Info: 'Static Text' 15: Bounds: x1=272, y1=170, x2=482, y2=188 Type: 5 Info: 'Update \ibungie.net\p Appearance' 16: Bounds: x1=275, y1=112, x2=482, y2=128 Type: -120 Info: 'Protocols' 17: Bounds: x1=274, y1=112, x2=361, y2=128 Type: -120 Info: 'Login:' 18: Bounds: x1=274, y1=134, x2=361, y2=150 Type: -120 Info: 'Password:' 19: Bounds: x1=136, y1=234, x2=236, y2=250 Type: -120 Info: 'Secondary' 20: Bounds: x1=28, y1=234, x2=128, y2=250 Type: -120 Info: 'Primary' 21: Bounds: x1=30, y1=132, x2=78, y2=148 Type: -120 Info: 'Colors:' 22: Bounds: x1=19, y1=69, x2=113, y2=84 Type: -120 Info: 'Team Name:' 23: Bounds: x1=19, y1=47, x2=113, y2=63 Type: -120 Info: 'Player Name:' 24: Bounds: x1=19, y1=91, x2=113, y2=106 Type: -120 Info: 'Player Icon:' DITL_131.txt Items: (9 entries) 0: Bounds: x1=0, y1=0, x2=640, y2=480 Type: -120 Info: '#bitm' 1: Bounds: x1=243, y1=251, x2=380, y2=270 Type: -124 Info: '' 2: Bounds: x1=137, y1=286, x2=379, y2=305 Type: -124 Info: '' 3: Bounds: x1=92, y1=320, x2=379, y2=340 Type: -124 Info: '' 4: Bounds: x1=139, y1=356, x2=379, y2=374 Type: -124 Info: '' 5: Bounds: x1=415, y1=251, x2=533, y2=270 Type: -124 Info: '' 6: Bounds: x1=415, y1=320, x2=558, y2=340 Type: -124 Info: '' 7: Bounds: x1=415, y1=286, x2=579, y2=305 Type: -124 Info: '' 8: Bounds: x1=415, y1=356, x2=476, y2=374 Type: -124 Info: '' DITL_130.txt Items: (3 entries) 0: Bounds: x1=339, y1=69, x2=397, y2=89 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=14, x2=397, y2=65 Type: -120 Info: 'Myth is unable to locate the tags.gor file it requires to run. Please reinstall, or put things back where they belong!' 2: Bounds: x1=14, y1=14, x2=46, y2=46 Type: -96 Info: '' DITL_129.txt Items: (3 entries) 0: Bounds: x1=339, y1=69, x2=397, y2=89 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=14, x2=397, y2=65 Type: -120 Info: 'Myth can not find a valid monitor. It requires 16 bit graphics (Thousands), at 640 by 480 or higher.' 2: Bounds: x1=14, y1=14, x2=46, y2=46 Type: -96 Info: '' DITL_128.txt Items: (3 entries) 0: Bounds: x1=339, y1=69, x2=397, y2=89 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=14, x2=397, y2=65 Type: -120 Info: 'Myth does not have enough free memory to launch. Try closing open applications or turning on virtual memory.' 2: Bounds: x1=14, y1=14, x2=46, y2=46 Type: -96 Info: ''